Why Violent Games Should Not Be Banned

Video games have become a staple in many households around the world. For some, they are a source of entertainment and relaxation, while others see them as a way to socialize and compete with friends. However, there is a growing movement to ban video games, citing their alleged negative effects on children.

There is no doubt that video games can be addictive and sometimes even harmful. But there is no evidence to suggest that they should be banned outright. Video games can actually have many positive effects on children, such as helping them develop problem-solving skills and encouraging them to think strategically. There are also many educational video games available that can help children learn new facts and concepts.

Of course, parents need to monitor their children’s gaming habits and make sure they are playing age-appropriate games. But banning video games is not the answer. Video games can be a fun and beneficial part of childhood, as long as they are used in moderation.

Why should a few criminal activities that were “connected” to video games potentially impact the millions of gamers around the world? I will tell you people stuff about why video games do not cause violence and why we should oppose banning them. First, there is no evidence that video games alone caused any school shooting incidents by students in these past 10 years. Let me repeat myself: There is no single piece of evidence that suggests video games lone ever caused shooting incidents.

The fact that the media and politicians are quick to blame video games for these tragedies without any actual evidence is shameful. Video games are an easy target because they are a new medium and many people do not understand them.

Second, research has shown that there is no link between playing violent video games and real-world violence. A recent study by Dr. Christopher Ferguson of Stetson University found that “the evidence strongly suggests that media violence effects are both small in magnitude and much less than frequently claimed by the public, politicians and the popular press.”

The 2001 U.S. Surgeon General’s report states that the strongest risk factors for school shootings are mental stability and home life rather than media exposure. Therefore, it was not because of video games, but more likely due to offenders’ parents allowing or being the cause of an unhealthy home life. I am a gamer who plays many violence-based video games; however, my parents kept me from having an unhealthy lifestyle which has allowed me to be standing in front of you today giving this speech.

Video games are one of the most popular forms of entertainment today. They are enjoyed by people of all ages, from young children to adults. Video games help people relax and forget about their problems for a while. They can also help people improve their hand-eye coordination and problem-solving skills.

Some people believe that video games should be banned because they are too violent. However, violence is not the only thing that happens in video games. There are also many non-violent games available. In addition, most video games now have rating systems that tell players how violent the game is before they even start playing.

Others say that video games should be banned because they are addictive and can lead to health problems. However, any activity can be addictive if it is done in excess. Video games are no different. People who play video games excessively may have problems with their vision, weight, and social skills. However, these problems can be avoided by playing video games in moderation.

Do you see any guns in my pockets? I dare anyone from the audience to come check for themselves. Furthermore, the panic around video games is largely blown out of proportion because the people who commit crimes are often gamers themselves. In general, more kids play video games than adults — in America, 90% of boys and 40% of girls engage with them regularly. The majority of studies concerning this issue suggest that aggressive people are drawn to violent entertainment sources.

So, video games could simply be a symptom of an aggressive personality, not the cause. Video games do have some positive effects like they can relieve boredom and can even increase productivity. Video game players know how to multitask and are quick thinkers. They are also able to think outside the box more than people who don’t play video games.

Video games also improve problem-solving skills and memory. So, banning video games is not the solution to the problem. Video game players should not be judged by their hobbies but by their actions instead. And we cannot judge all video game players by the actions of a few because that would be discrimination.

Discrimination is when you judge or treat someone differently because of their race, religion, sex, etc. So, if we were to ban video games because of the actions of a few people, that would be discrimination against video game players. Video game players are not all aggressive people and not all of them are criminals. There are many different types of people who play video games and they should not be judged by the actions of a few.

The root of the aggression in many video games may be the competition and not necessarily the violent content. This means that kids who play violent video games are already aggressive people before they played them, and aggressiveness does not equal violence. Banning video games due to those incidents is unreasonable. Second, playing video game does not turn kids into anti-social outcasts; on the contrary, most children who play these kinds of games don’t commit antisocial acts.

Video games actually provide an outlet for kids to express their aggression in a non-real world way. Video games can also teach problem solving skills and consideration for others, as well as providing a sense of accomplishment. Finally, video games are not the only factor that contributes to violence or other negative behaviors in children.

There are many other factors such as family life, poverty, media violence, and bullying which all contribute to aggression and violence. Video Games should not be banned but instead monitored. The government should not be quick to jump to conclusions and ban something without first understanding it and its effects on people.

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